![starbound crew starbound crew](https://i.redd.it/7qfygrsjsk201.png)
#STARBOUND CREW MOD#
This mod is for you if you don't like your crews looking like canned sausages. Now your crews are much more active than fiddling with your teleporter! (probably because your crew and the other bois at 2am are looking for BEANS). Because of this, some players may prefer to have an orange Chemist tag along instead of a Soldier in order to buff the player's damage output at the cost of a weaker crew member.One of the things that irritates me is that my crews keeps sticking themselves on the teleporter all the time, which inspired me to create this mod despite of my really tight schedule. However, while their improved combat abilities give them a sizeable advantage compared to other crew members, their AI flaws mean that their overall combat support is limited. Overall, Soldiers are the best crew members to bring on your adventures if you want a sidekick that can pose a serious threat to enemies. Additionally, when using their assault rifles, Soldiers freeze their aim when firing their weapon, making it incredibly easy for them to miss their shots. Just like other friendly and hostile NPC units, Soldiers cannot swing broadswords as quickly as players, and cannot use combo attacks featured on most broadswords. These benefits allow soldiers to be a noticeable threat while on the field of battle, and are more likely to fend off attackers without player intervention.ĭespite their noticeable advantages in combat, Soldiers retain the basic AI used by every NPC, meaning they are hindered by flaws commonly found in the AI. Additionally, while all NPCs are able to lunge with melee weapons as a part of their AI, the extra range of broadswords compared to one-handed weapons makes it much easier for soldiers to land a hit from a lunge. The rapid-fire nature of their assault rifles makes it less punishing if a soldier misses a shot.
![starbound crew starbound crew](https://starbounder.org/mediawiki/images/d/da/Tenants_Sample.png)
![starbound crew starbound crew](https://i.ytimg.com/vi/Hlm_BnyM8v4/maxresdefault.jpg)
Whereas most other crew roles use Pistols and Shortswords/ Daggers to fight, Soldiers prefer to use Assault Rifles and Broadswords.īecause of this, Soldiers are able to have noticeably improved performance in combat compared to most other crew roles.
#STARBOUND CREW PROFESSIONAL#
Instead, soldiers are naturally trained in professional combat, allowing them to use 2-handed weapons. Soldiers provide no benefit when left on the ship. However, rather than using standard Soldier weapons, penguin mercenaries alternate between two Pistols.
![starbound crew starbound crew](https://community.playstarbound.com/proxy.php?image=http:%2F%2Forig10.deviantart.net%2Fc48e%2Ff%2F2016%2F300%2F2%2Fd%2Fstarbound_sketchdump_by_avianhandicrafter-dame2n3.png)
If a friendly NPC or a Tenant is an Apex Rebel, they have a slightly higher chance to become a Soldier (25%) compared to other NPCs (14.3%).Īdditionally, penguin mercenaries from the Beakeasy have a 100% chance of becoming a Soldier. If a friendly NPC or a Tenant is either a guard (of any type) or a Prison Convict, they have a significantly higher chance to become a Soldier (50%) compared to other NPCs (14.3%). However, there are a few ways to increase the chance for an NPC to become a soldier: Soldiers can be recruited the same way all other crew roles (except Outlaw) can by completing procedurally-generated NPC quests, which will give the quest giver a chance to turn into a recruit-able crew member with a 1/7 base chance to choose Soldier class. Soldiers are a crew member role for player ships.